AKITSUGU MAEBAYASHI
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Installation
Metronome Piece
2003 - 2007
The artist walks around the town bringing along a clicking metronome. The regulated clicks produced by the metronome works as 'sonor' which detects information of spaces, and the echoes of clicks are recorded binaurally through microphones that are putted on both of ears of him. This is how, the sound of clicks becomes the medium which transmits experience as a mixture of space and time.
In the exhibition room, when audience sit in front of the clicking metronome, they can perceive another clicks coming through headphones. It means that another layer of space and time begins to overlap with what is going on around audience in the room. And when we come to find it difficult to distinguish the border of layers of clicks, what is happening to our sense of reality?
4 pieces for object, sound, space and body
'radio', 'window', 'metronome', 'darkness'
2003 - 2005
(no image)
Radio room
2004
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Palazzo delle Papesse, Siena Italy
A Walk with Metronome
2003
Rotterdam
Mixed Media, Shizuoka
Velocity
2003
'Velocity' works as an interface to mediate between body and space. This proto-type work was created during the artist-in-residence program at IAMAS.
A strobe light flashes on the screen at the end of the dark corridor, and the flickering speed changes according to the movement of the visitor.
Support: LINX CO.,LTD. OVIT Ltd., NISSIN ELECTRONIC CO.,LTD.
[I/O] distant place
2001
[I/O] distant place was shown in the anechoic room in ICC supported by Kajima Corporation for 3-dimensional reproduction of the binaural sound sources. The binaural recordings made by the artist got unfolded with the guide of clicking signals. The visitor makes a virtual trip to another space while the sound is reproduced.
CD: [I/O] distant place, sound tracks recorded in Morocco has been released.
[I/O] white room
2000
In this installation, sound and space are used as a medium to transmit events or experiences. Visitors can experience several events that were previously recorded in the duplicated 'white room'.
[I/O] warehouse
2000
In this installation, sound and space are used as a medium to transmit events or experiences. The events are recorded binaurally and reproduced at the same place where the recordings were made. Visitors can simulate the events that happended before at the location, site-specifically.
Sonic Interface
1999
Sonic Interface is a portable hearing device that is made from headphones, microphones, and a laptop computer. The participant is invited to walk around the city, and experiences modified sonic environments processed real time from the sounds it picks up. Three different stages generated by the software program influence and question our sense of space and time. Sonic Interface was created in 1999, and was exhibited at:
SONAR 06 (Barcelona, 2006)
Futuresonic04 (Manchester, 2004)
ISEA 2002 (Nagoya, 2002)
Villette Numerique (Paris, 2002)
DEAF_00 (Rotterdam, 2000)
Akihabara TV2 (Tokyo, 2000)
Chambre Libre (Montreal, 1999)
MEDIASELECT (Nagoya, 1999)
Audible Distance
1997
Three subjects can enter a dark, square space, equipped with a head mounted display and sensor system. In this space, their heartbeat is converted into audible pulses and visible globular shapes. The pulses and shapes are the only signals that make the position of each person perceptible. The subjects become aware of space between them not by their physical appearance or voice but in the form of virtual space made visible and audible.
Runner-up prize in ICC Biennale '97Honorable mention in Ars Electronica '98
Disclavier - a virtual instrument for collaboration
1997
copyright (c) Akitsugu Maebayashi