@node "gads" Other gadgets Max. Channels: The maximum number of channels. If you want to play notes on tracks 0 to 5, for instance, set this slider to 6. Notes become quieter as you increase Max. Channels, to "make room" for the new channels. This slider doesn't increase processor load by itself: The load depends on the number of notes actually playing. Volume Adjust: Allows you to adjust the overall volume of notes. The value is a percentage; when 100 %, the notes are at "normal" volume. Set the notes to half volume by sliding to 50%, double volume to 200%. In practice, increasing the volume above 100% generally causes unwanted "distortion" (noise), unless the samples in your song are quiet. Also, using effects can cause distortion, even at 100%. If this is the case, turn the volume down until the distortion is removed. (You can't hear the volume adjustment until you release the slider button.) The slider value is in a numeric box, to allow you to enter an exact value quickly, as the slider's range is quite large. Volume increases of 400% or even higher may seem unnecessary, but if you ever use over 8 tracks in your song, such increases may be required. Mix Buffer Size: The size of the "mix buffer", an area of memory used by OctaMED to mix samples together. This isn't changed very often. You may need to change it when using: a) Disk 8-bit/16-bit mode. Increasing Mix Buffer Size to, say, 30000 greatly quickens direct-to-disk recording. b) MIDI. MIDI notes are played immediately, while mixed notes are played after a slight delay. So it's recommended to set Mix Buffer Size to the lowest allowed value, 32. If sound quality suffers as a result, compensate by raising the mixing frequency (if your computer allows it). c) 16-bit sound boards. See part 10.4 for details on appropriate mix buffer sizes for each board. Panning and Effects: These open the Mix - Track Panning and Mix - Effects windows. They allow you to adjust the stereo location of each track, and add effects such as echo to your music. These windows are covered in parts 10.6 and 10.7. @{" Using 16-bit sound boards with Mix mode " link "cards" 0} @endnode