===================================================================== MEKTON PROFILE Name: BATTLEMASTER Pilot: Mai Shirayuki Cost: 495.75CP (Base: 252.5CP +16CP) Weight:: 29.5t(Base:37.5t) --------------------------------------------------------------------- CONFIGURATION: Humanoid MV: 0 Land MA : 7 Maneuver Pool: +67% Flight MA: 18 --------------------------------------------------------------------- Weight Efficiency: -8t (16CP) --------------------------------------------------------------------- COST MULTIPLIERS: [Total: x0.9] Hot SuperCharged Power Plant(XS:5): x0.3 (+2MV/+2MA/+67%MP) Internal Automation(Level:6, Portfolio:5): x0.6, 1spc on Torso Note: Skills are ;VM Fighting, VM Gunnery, VM Melee, VM Missiles, VM Piloting --------------------------------------------------------------------- SERVOS&ARMOR: [Total CP:85 / Ton: 27.5t] SERVO LEVEL /SPACE/COST ARMOR /SP(DC)/KILL/COST/NOTE Torso Striker/6 /6 Hvy.Str/5(8) /6 /10 Head Striker/3 /3 Hvy.Str/5(8) /3 /10 R-Arm Striker/4 /4 Hvy.Str/5(8) /4 /10 /Throw2 L-Arm Striker/4 /4 Hvy.Str/5(8) /4 /10 /Throw2 R-Leg Striker/4 /4 Hvy.Str/5(8) /4 /10 /DMG+1 L-Leg Striker/4 /4 Hvy.Str/5(8) /4 /10 /DMG+1 --------------------------------------------------------------------- MOVEMENT SYSTEMS: [Total CP: 18.4] SYSTEM LOC /SPC /NOTE Thruster(4MA) R-Arm /4 Thruster(4MA) L-Arm /4 Thruster(4MA) R-Leg /3.85 /SpcEff:-1(+0.5CP) Thruster(4MA) L-Leg /3.85 /SpcEff:-1(+0.5CP) Note: 16MA(base 17.7CP) --------------------------------------------------------------------- SENSORS: [Total CP: 24 / Ton: 1] SENSOR LOC /RANGE/COMM /KILL/COST/SPACE/Note Main Head /15km /1500km/2 /9 /1 Advanced Package Head /10 /2 Target Analyzer Head /5 /1 --------------------------------------------------------------------- SUBASSEMBLIES: [Total CP: 13 / Ton: 0] Cockpit: Torso #Crew: 1 Option: Canopy SPC:1 CP:0 Logic Processors: INT+3 CP:11 Design&Decor: COOL+3 CP:2 --------------------------------------------------------------------- ARMAMENT: [Total CP: 112.1 / Ton: 9t] WEAPON WA/RANGE/DAMAGE/SHOTS/KILLS/LOC /COST/SPC/WEIGHT Energy Pool(Power:30, Portfolio:2) /13 /1H /45 /3 /6.5 Note; SpcEfficient:-42spc(+21CP) Rifle-mode +1/13 /10K /- /- /- /- /- /- Note: Beam Weapon: Disruptor(x2) Saber-mode +0/- /16K /- /- /- /- /- /- Note: EMW Phalanx +2/3 /1K /20 /1K /Torso/4.5/4.5/0.5t Note: Projectile Weapon: ACC+2, Phalanx, BV=8 (x4.5), SpcEff:-2(+1CP) Ammo: 0.045CP/SPC/K per shot: 0.9CP&SPC/0.45t Missiles +0/16 /20K /2 /1K /Torso/12.8/0.8/0.5t Note: Missile: Smart:4, Skill:12+, Fragile (x6.4), SpcEff:-12(+6CP) Note2: 18.8CP/0.8CP/0.5t per missile: 37.6CP/1.6SPC/1t R-Hand +0/- /1K /- /1K /R-Arm /1.5 /1.5 /0.5t L-Hand +0/- /1K /- /1K /L-Arm /1.5 /1.5 /0.5t Note: Melee Weapon; Quick, Handy (x3) --------------------------------------------------------------------- DESCRIPTION: Battlemaster is ultimate combat machine for newbies---or cheaters. All of controls except choosing her target will be done automatically by advanced AI systems! Nobody except the pilot, Mai Shirayuki knows such game just sitting in a pod and watching battle is interesting worth to pay some money... Maybe she just testing her AI Programming skills. --------------------------------------------------------------------- NOTE: A VM for 500CP Match. Note that this data is different with original. The original Battlemaster had Level:10/Portfolio:3 Internal Automation and even a +100% ACE system!! Ack, that's the great example abuse of game system. I fixed both VM data and Tokyo City Regulation rule, just after I received the VM. =====================================================================